Protect It or Lose It

Glossary of STFC Terminology

In your travels throughout the galaxy, you have surely encountered terminology that is unfamiliar. This handy glossary will get you up to speed on all the key inside lingo…

AC — Short for Alliance Chat.

ALB — Short for Alliance Leaderboard. As seen in the Events panel.

AMS — Short for Alliance Milestone. As seen in the Events panel.

Auto-Bubble — Slang for the Automatic 10-minute Peace Shield that activates by default when an unshielded station is first attacked or “cracked.” See Peace Shield.

Black Fleet Memorial Forge — Specialized level 34+ material used to upgrade the Sarcophagus, an Epic Battleship used to protect Capture Nodes during Territory CaptureTakeover events. Requires Sarcophagus Territory Service. Uncommon unlocks at player level 34. Rare unlocks at level 37. Epic at level 41.

Bluestacks — Emulation software that enables you to play Star Trek Fleet Command and other Android mobile games on Mac and PC in fullscreen with full keyboard and mouse control. See Bluestacks

Bubble — Slang for a Peace Shield. See Peace Shield.

Capture Nodes — During a Takeover event, each ship in the system scores 1 point per minute for its Alliance but each ship occupying a Capture Node scores 3 extra points per minute (for a total of 4 points per minute). During the final phase of a Takeover(known as Overdrive), the rate of scoring is tripled.

Cease Fire Shield — Variant of a Peace Shield. Activated automatically, at no cost, following a maintenance window or server shutdown. Protects your station from attack for the period specified. Cease Fire Shields are distinctively golden in color and run concurrently (no added time) to any active standard Peace Shield.

Combat Triangle — The “Rock, Paper, Scissors” of space combat. See Lawful Attack.

Coords — Short for Coordinates. Used with in-game mapping system to specify the location of a station, a ship, an ally, an enemy target, or any other point of interest.

Cost to Travel — is the official name in the game for warp paths that have a cost. The currency has various names: cell, beacon, etc.

Crystal — Mined Resource used primarily to upgrade Interceptors. See Warships.

Dilithium — A crystalline mineral Resource primarily used to build ships and upgrade station buildings.

Discord — Social Media app with extended game discussion. Many Alliances require Discord for resolving conflicts and diplomatic incidents. See Official Scopely Discord

Drop Tags — Slang for quitting and leaving an Alliance.

Faction — The galactic superpowers are divided into Factions: The Federation, The Klingon Empire, The Romulan Star Empire, The Augments, and Rogue. Align yourself with or against the Faction(s) of your choosing to build Reputation and unlock Faction Items.

Faction Lock — Once a player has achieved 10 million Reputation Points with a given Faction, that player’s standing with that Faction can no longer be diminished.

Fair Play — The cornerstone principle of RoE. See Rules of Engagement.

Floater — A ship of any class not on any Node or Station that is not moving for an extended period such that it appears abandoned by its Commander. Many Alliances regard Floaters as space junk and are only too happy to clear the way.

Gas — Mined Resource used primarily to upgrade Explorers. See Warships.

GC — Short for Galaxy Chat.

Hive — A cluster or grouping of home stations by allied players (usually members of the same alliance) seeking shared protection at a shared location. A hive can be as small as a single planet or large enough to occupy an entire system. The benefits and drawbacks of hiving together are hotly disputed.

Illegal Ship — Use of a non-mining starship in a mining zone. See Lawful Attack.

ISO — Short for Isogen. See Isogen.

Isogen — Mined Resource used and refined primarily to access Origin Sector and to engage in Territory Capture.

KOS — Kill On Sight. This dubious designation declares its recipient as a public enemy. Once you’ve been marked KOS by an Alliance, all members are authorized to attack you the moment you’re in target range, regardless of RoE, with or without provocation.

Latinum — The most valuable unit of exchange in the galaxy. Used to purchase Resources, Store Items, and to speed up job timers.

LCARS — Library Computer Access and Retrieval System. A free player-developed Discord server, named in honor of the STAR TREK ship computer system, that operates public terminals used to query a STAR TREK FLEET COMMAND knowledge base. See LCARS 2.0 on Discord

LLAP — Short for Live Long And Prosper. A friendly and popular Vulcan salutation.

NAP — Non-Aggressive Pact. A mutual covenant between distinct non-warring Alliances wherein the parties agree not to attack one another. In some but not all cases, the parties also agree to defend and protect one another against common enemies.

Node — A mining location (different from a Capture Node) where a Survey class ship is permitted to park for an extended period expressly to extract Resources. See Illegal Ship.

Node-Ninja — A hostile act whereby a mining Node is stolen out of turn by lying in wait. See Lawful Attack.

NooB — Slang for a new inexperienced player, derived from the term “newbie.”

OMW — Short for On My Way. Used when communicating to other players that you are sending a ship to a requested destination, as when defending a raid, taking over a node, or joining an Armada.

OPC — Over Protected Cargo. See Protected Cargo.

OPCL — Over Protected Cargo Limit. Same as OPC. See Protected Cargo.

OPL — Over Protected Limit. Same as OPC. See Protected Cargo.

Ore — Mined Resource used primarily to upgrade Battleships. See Warships.

Origin Sector — Special region of deep space designated for Territory Capture. There is no PvP target banding between player levels in Origin Sector.

Overdrive — The final phase of a Takeover event in which all point values scored going forward are tripled. Overdrive duration is equal to one-third the total duration of the entire Takeover. 10 minutes for 30 minute Takeover, 15 minutes for a 45 minute Takeover, 20 minutes for a 1 hour Takeover.

Parsteel — Resource with immense tensile strength, primarily used to upgrade station buildings, start research, and construct ships.

PD — Short for Power Destroyed.

Peace Shield — Protects your home station against enemy attack. While active, you, in turn, cannot attack other players without first deactivating your Peace Shield.

PM — Short for Private Message.

PvE — Player vs. Environment. Describes combat of one player versus non-player characters built into the game such as mission hostiles. Armadas are generally regarded as a form of group PvE.

PvP — Player vs. Player. Describes combat of one player versus another player. See Rules of Engagement.

PvP Target — Player vs. Player Target. Each player level has its own limited range or banding from minimum to maximum power level that a given player may attack. Admiral inworlder offers a free interactive tool to determine your own PvP target range. See PVPTARGET.COM.

Reputation Lock — Faction Reputation Lock. See Faction Lock.

RevDeuce — YouTuber, gamer, and influencer offering timely advice, opinions, and entertainment to the STAR TREK FLEET COMMAND player community. See RevDeuce on YouTube

RL — Short for Real Life or Regular Life. Refers to those people, places, and things that you see around you on those rare occasions you look up from your screen.

RoE — Rules of Engagement. See Rules of Engagement.

RoE Officer — Alliance officer with designated authority in the enforcement and diplomacy of RoE-related matters with other Alliances. See Rules of Engagement.

RSS — Slang for Resources, such as Parsteel, Tritanium, Dilithium, etc. Used primarily as an abbreviation in text chat.

Scopely — Official game developers and operators of STAR TREK FLEET COMMAND.

Service — See Territory Service.

“Shield or Share” — Expression of warning to players who fail to use their Peace Shield to protect their station. Use your Peace Shield or prepare to share your resources.

SLB — Short for Solo Leaderboard. As seen in the Events panel.

SMS — Short for Solo Milestone. As seen in the Events panel.

SPA — Short for Survey Protection Act. A key aspect of Rules of Engagement establishing specific protections for Survey class ships. See Protected Cargo.

SS — Short for Screen Shot.

STFC — Short for STAR TREK FLEET COMMAND.

Survey Ship – Ships with special abilities to mine resources.   See Survey Ships

Tag — The 4-letter or shorter abbreviated name that identifies members of an Alliance.

Takeover — Every Zone in Origin Space has an automatically recurring weekly event called a Takeover in which possession of that Zone is up for grabs. Each Alliance that joins a Takeover scores points by having ships present in the systems comprising the Zone in play. Point values quadruple for ships on Capture Nodes.

TC — Short for Territory Capture. See Territory Capture.

Territory Capture — The star systems within Origin Sector are grouped into territorial Zones. Alliances fight to control each Zone during a Takeover to gain Alliance-wide access to each Zone’s own features and player enhancements.

Territory Service — A key advantage to capturing territory in Origin Sector, Services boost, enhance, or unlock abilities for all members of the Alliance that owns the associated zone. Services remain active until the end of the next Takeover.

Tritanium — A Resource many times harder than diamonds, primarily used to build ship hulls and bulkheads.

UPC — Under Protected Cargo. See Protected Cargo.

UPCL — Under Protected Cargo Limit. Same as UPC. See Protected Cargo.

UPL — Under Protected Limit. Same as UPC. See Protected Cargo.

V’Ger — A massive and powerful self-evolved sentient space entity popularly known as “The Intruder” that absorbs anyone and anything that dares to approach.

Warships — All Non-Survey ships designated for Combat. See Warships.

Zero-Node — When a node has been mined until depleted and has 0 resources left.

Zone — See Territory Capture.

Z-Node — Same as Zero-Node. See Zero-Node.